JOURNAL & ARTICLES

From Vice City to C++: The 12-Year Journey of a Product Engineer
At 11 years old, playing GTA Vice City sparked a crazy question: 'How do I make my own game?' Twelve years later, user results still matter infinitely more than code purity.

GSD: Handing Off Work Isn't Finishing It
Closing tickets and handing off deliverables feels like being done. It isn't, until the underlying problem is actually gone.

The Startup Mindset: Ask for Forgiveness, Not Permission
A startup mindset means skipping the ceremony when it gets in the way, building boldly, and remembering the work is about changing something bigger than a paycheck.